Eel, Electric

System: Pathfinder | SRD

Eel, Electric CR 2
XP 600
N Animal Small
Init +6 ; Senses low-light vision; Perception +4
Defense
AC 15, touch 13, flat-footed 13 (+2 Dex, +2 natural, +1 size)
hp 17 (2d8+8)
Fort +7 Ref +5 Will +0
Resist electricity 10
Offense
Speed 5 ft., swim 30 ft.
Melee bite +3 (1d6+1) and tail -2 touch (1d6 electricity)
CMB +1 CMD 13 (can't be tripped)
Statistics
Str 13, Dex 14, Con 19, Int 1, Wis 10, Cha 6
Base Atk +1
Feats Improved Initiative
Skills Escape Artist +10, Perception +4, Stealth +10, Swim +9
Special Abilities
Electricity (Ex) An electric eel can produce a powerful jolt of electricity from its tail, delivering the jolt with a successful touch attack. On a critical hit, the creature struck must make a DC 15 Fortitude save or be stunned for 1d4 rounds. The save DC is Constitution-based.
This six-foot-long, snake-like fish moves slowly. A strange popping and snapping sound occasionally emits from the creature's body.

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