Slaugrak

System: Pathfinder | SRD

Slaugrak CR 6
CE Outsider (chaotic, evil, extraplanar, native) Large
Init +1 ; Senses darkvision 120 ft., see in darkness; Perception +1
Defense
AC 19, touch 10, flat-footed 18 (+1 Dex, +9 natural, -1 size)
hp 68 (8d10+24)
Fort +9 Ref +7 Will +5
DR 10/cold iron or good
Immune acid, poison
Resist cold 10, electricity 10, fire 10
Weaknesses sunlight powerlessness
Offense
Speed 30 ft.
Melee bite +13 (1d10+5/19-20 plus 1d6 acid and corrupting bite), 2 claws +12 (1d6+5)
Space 10 ft. ; Reach 10 ft.
Special Attacks corrupting bite, vicious jaws
Aura stench (30 ft., DC 17, 10 rounds)
CMB +14 CMD 25
Statistics
Str 20, Dex 12, Con 17, Int 5, Wis 13, Cha 14
Base Atk +8
Feats Diehard, Endurance, Iron Will, Weapon Focus (bite)
Skills Climb +12, Intimidate +13, Stealth +8 (+12 in rocky areas), Swim +12
Languages Abyssal
Special Abilities
Corrupting Bite (Su) A slaugrak's caustic saliva is infused with the corrupting power of the Abyss. Any living creature that takes acid damage from a slaugrak's bite must succeed at a DC 17 Fortitude save or take 2 points of Constitution bleed damage as its blood boils and its internal organs liquefy. Creatures without a discernible anatomy (blood and internal organs) are immune to the Constitution bleed. The save DC is Constitution-based.
Vicious Jaws (Ex) A slaugrak's bite attack threatens a critical hit on a roll of 19–20.

Add to encounter | Back to Monsters