Abandoned One

System: Pathfinder | SRD

Abandoned One CR 4
XP 1200
Init +6 ; Senses blindsense 60 ft., darkvision 60 ft.; Perception +9
Defense
AC 17, touch 12, flat-footed 15 (+2 Dex, +5 natural)
hp 37 (5d8+15)
Fort +4, Ref +3, Will +7
Immune undead traits
Offense
Speed 30 ft.
Melee 2 claws +7 (1d8+3)
Special Attacks curse of oblivion, forgotten friend
Spell-Like Abilities (CL 5th; concentration +8)
CMB +6 CMD 18
Statistics
Str 16,, Dex 14,, Con —,, Int 10,, Wis 13,, Cha 17
Base Atk +3
Feats Improved Initiative , Iron Will , Weapon Focus (claw)
Skills Bluff +8, Perception +9, Sense Motive +9, Stealth +10
Languages Common
Special Abilities
Curse of Oblivion (Su) Three times per day as a standard action, an abandoned one can cause one creature within 60 feet to disappear (Will DC 15 negates). Living creatures treat the victim as invisible and can’t hear its voice. This is a curse effect and lasts for 12 hours or until the abandoned one is destroyed, whichever comes first. Only creatures that are within 100 feet of the target when the abandoned one uses this ability are unable to see and hear the target, and they remain unable to do so even if they go outside of this range. The target remains invisible for the entire duration, even if it attacks or takes other actions that would normally cause an invisible creature to become visible. It can speak and cast spells as normal, but only the abandoned one can hear its vocalizations. The target remains tangible, and can be detected by scent, touch, or the sound of its movement. The save DC is Charisma-based.
Forgotten Friend (Su) When an abandoned one successfully uses its curse of oblivion, any creature within 100 feet of the cursed creature that has prior knowledge of it must succeed at a DC 15 Will saving throw or lose all memory of the target’s existence for the duration of that ability’s effect, and ignore or explain away all evidence of the target’s existence. Whether or not it succeeds at the save, a creature can only be affected by this ability once per day. This is a mind-affecting compulsion effect. The save DC is Charisma-based.
Selective Invisibility (Sp) This ability functions as invisibility (CL 5th), but doesn’t end when the abandoned one attacks a creature. Instead, any creature the abandoned one attacks can see through the abandoned one’s invisibility for 1 hour.

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