Creatures in "Aeon" Category

System: Pathfinder | SRD

Creatures in "Aeon" Category CR Agnoia 14 Akhana 12 Bythos 16 Lipika 18 Othaos 5 Paracletus 2 Pleroma 20 Synesis 4 Theletos 7
XP 38400
Init +8 ; Senses darkvision 60 ft., detect magic, detect thoughts; Perception +25
Defense
AC 29, touch 17, flat-footed 25 (+4 deflection, +4 Dex, +12 natural, –1 size)
hp 200 (16d10+112)
Fort +14, Ref +14, Will +18
Immune cold, critical hits, poison
Resist electricity 10, fire 10
SR 25
Offense
Speed 30 ft., fly 40 ft. (good)
Melee 3 claws +23 (2d6+8 plus bleed)
Space 10 ft., ; Reach 10 ft.
Special Attacks bleed (1d3 Int damage), forgotten one
Spell-Like Abilities (CL 16th; concentration +21)
Aura ignorance (30 ft.)
CMB +25 CMD 43 (45 vs. trip)
Statistics
Str 26,, Dex 19,, Con 24,, Int 25,, Wis 22,, Cha 21
Base Atk +16
Feats Combat Casting , Combat Expertise , Combat Reflexes , Great Fortitude , Improved Initiative , Iron Will , Power Attack , Quicken Spell-Like Ability ( touch of idiocy )
Skills Appraise +26, Fly +17, Intimidate +24, Knowledge (arcana) +34, Knowledge (dungeoneering) +26, Knowledge (engineering) +26, Knowledge (geography) +26, Knowledge (history) +34, Knowledge (local) +26, Knowledge (nature) +26, Knowledge (nobility) +26, Knowledge (planes) +34, Knowledge (religion) +26, Perception +25, Sense Motive +25, Spellcraft +15, Stealth +19, Use Magic Device +13
Languages envisaging
SQ compression, extension of all, glance of understanding, lore minder, void form
Special Abilities
Aura of Ignorance (Su) Creatures other than aeons that attempt Knowledge checks within 30 feet of an agnoia automatically fail. An agnoia can suppress or resume its aura of ignorance as a swift action.
Forgotten One (Su) A creature under the effects of an agnoia’s feeblemind cannot be the target of divination spells, including discern location or legend lore. In addition, memory of the target is dulled in all creatures other than aeons; the target cannot be considered an ally of any creature. Most creatures forget about the target once it is out of sight, although friends and family members might retain memories for longer based on the strength of their feelings for the target.
Glance of Understanding (Su) An agnoia knows the weaknesses of any creature it sees, as though it had succeeded at a Knowledge check to identify the creature’s weaknesses with a result of a natural 20.
Lore Minder (Ex) An agnoia treats all Knowledge skills as class skills and can attempt Knowledge checks untrained, even if the DC is higher than 10.

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