Creatures in "Animus Shade" Category
System: Pathfinder | SRD
Creatures in "Animus Shade" Category
CR Medusa Animus Shade 9
XP 6400
Usually chaotic evil.
The creature’s type changes to undead. Do not recalculate the creature’s base attack bonus, saves, or skill points. It gains the incorporeal subtype.
Init +6
;
Senses An animus shade gains darkvision 60 ft.
Defense
AC 16, touch 16, flat-footed 14 (+4 deflection, +2 Dex)
hp 76 (8d10+32)
Fort +6,
Ref +8,
Will +7
Immune undead traits
Offense
Speed An animus shade loses its previous speeds and gains a fly speed of 30 feet (perfect), unless the base creature has a better fly speed.
Melee incorporeal touch +10 (animus insinuation, DC 16)
Ranged rend psyche +10 touch (9d6 plus 1d6 Charisma damage, DC 18)
Special Attacks An animus shade retains all special attacks of the original creature that do not require a corporeal body to function. In addition, it gains the following special attacks. The save DC against an animus shade’s special attacks is equal to 10 + 1/2 the animus shade’s Hit Dice + the animus shade’s Charisma modifier. These are mind-affecting effects.
Aura The animus shade gains a mental static aura (see page 2).
CMB +8
CMD 20
Statistics
Str —,,
Dex 15,,
Con —,,
Int 12,,
Wis 13,,
Cha 19
Base Atk +8
Feats Improved Initiative , Point-Blank Shot , Precise Shot , Weapon Finesse
Skills An animus shade gains a +8 racial bonus on Intimidate and Perception checks (which stacks with any other racial bonuses it might possess). An animus shade treats Climb, Disguise, Fly, Intimidate, Knowledge (arcana), Knowledge (religion), Perception, Sense Motive, Spellcraft, and Stealth as class skills. Otherwise, its skills are the same as those of the base creature. Creatures in "Animus Shade" C
Languages Common
Special Abilities
All-Around Vision (Ex) A medusa’s snake-hair allows her to see in all directions. The medusa animus shade gains a +4 racial bonus on Perception checks and cannot be flanked.
Petrifying Gaze (Su) Turn to stone permanently, 30 feet, Fortitude DC 18 negates. The save DC is Charisma-based.
, Bestiary 6 pg. 10