Creatures in "Azata" Category

System: Pathfinder | SRD

Creatures in "Azata" Category CR Bralani 6 Brijidine 17 Gancanagh 4 Ghaele 13 Lillend 7 Lyrakien 2 Nualidu 5 Prydanu 16 Raelis 10 Thyrlien 4 Uinuja 15 Veranallia 20 Yamah 5
XP 2400
Init +8 ; Senses darkvision 60 ft., low-light vision; Perception +15
Defense
AC 20, touch 14, flat-footed 16 (+4 Dex, +6 natural)
hp 66 (7d10+28)
Fort +9, Ref +9, Will +6
DR 10/cold iron or evil
Immune electricity, petrification
Resist cold 10, fire 10
SR 17
Offense
Speed 40 ft., fly 100 ft. (perfect)
Melee +1 scimitar +13/+8 (1d6+8/18–20) or slam +12 (1d6+7)
Ranged +1 composite longbow +12/+7 (1d8+6/×3)
Special Attacks whirlwind blast
Spell-Like Abilities (CL 6th)
CMB +12 CMD 26
Statistics
Str 20,, Dex 18,, Con 19,, Int 13,, Wis 14,, Cha 15
Base Atk +7
Feats Blind-Fight , Improved Initiative , Iron Will , Skill Focus (Perception)
Skills Bluff +12, Fly +22, Handle Animal +12, Perception +15, Ride +14, Sense Motive +12, Stealth +14
Languages Celestial, Draconic, Infernal; truespeech
SQ wind form
Special Abilities
Whirlwind Blast (Su) When in wind form, a bralani can attack with a scouring blast of wind, dealing 3d6 points of damage in a 20-foot line (Reflex DC 17 half). The save DC is Constitution-based.
Wind Form (Su) A bralani can shift between its humanoid body and a body made of wind and mist as a standard action. In humanoid form, it cannot fly or use its whirlwind blast. In wind form, it functions as if under the effects of a wind walk spell. It can make slam attacks and use spell-like abilities in either form. A bralani remains in one form until it chooses to assume its other form. A change in form cannot be dispelled, nor does the bralani revert to any particular form when killed (both shapes are its true form). A true seeing spell reveals both forms simultaneously.

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