Creatures in "Behemoth" Category

System: Pathfinder | SRD

Creatures in "Behemoth" Category CR Ravener 18 Tempest Behemoth 22 Thalassic Behemoth 20 Thunder Behemoth 18
XP 614400
Init +9 ; Senses blindsense 60 ft., darkvision 60 ft.; Perception +31
Defense
AC 40, touch 8, flat-footed 34 (+5 Dex, +1 dodge, +32 natural, –8 size)
hp 445 (33d10+264); regeneration 20
Fort +26, Ref +23, Will +16
DR 15/epic
Immune ability damage, aging, bleed, disease, electricity, energy drain, fire, mind-affecting effects, negative levels, paralysis, permanent wounds, petrification, poison, polymorph
SR 33
Weaknesses vulnerable to miracles and wishes
Offense
Speed 40 ft., fly 200 ft. (good)
Melee bite +41 (4d6+16/19–20 plus bleed), 2 talons +41 (2d8+16 plus bleed), wings +36 (8d8+8)
Ranged 6 scales +31 (1d10+16/19–20 plus bleed)
Space 30 ft., ; Reach 30 ft.
Special Attacks bleed (2d6), gale, ruinous, thunderbolt
Spell-Like Abilities (CL 20th; concentration +22)
CMB +57 CMD 73
Statistics
Str 43,, Dex 21,, Con 26,, Int 3,, Wis 16,, Cha 14
Base Atk +33
Feats Combat Reflexes , Dodge , Flyby Attack , Greater Vital Strike , Hover , Improved Critical (feathers) , Improved Critical (bite) , Improved Initiative , Improved Vital Strike , Iron Will , Lightning Stance , Mobility , Power Attack , Snatch , Vital Strike , Weapon Focus (feathers) , Wind Stance
Skills Fly +29, Perception +31, Stealth –7, Survival +15
Special Abilities
Gale (Su) A tempest behemoth can generate winds of up to hurricane force as a free action, blowing in as many as three different directions at once. The winds blow either away from or directly toward the behemoth in a 30-foot-wide path that extends for 1,000 feet.
Scales (Ex) A tempest behemoth can hurl up to six scales from its wings (range increment 100 feet) as a standard action.
Thunderbolt (Su) As a swift action once every 1d4 rounds, a behemoth can shoot a bolt of lightning that deals 15d6 points of electricity damage and 15d6 points of sonic damage, and that causes permanent deafness in a 200-foot line (DC 34 Reflex save halves damage and negates deafness). The save DC is Constitution-based.

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