Creatures in "Blight" Category

System: Pathfinder | SRD

Creatures in "Blight" Category CR Cave Blight 19 Desert Blight 13 Forest Blight 18 Mountain Blight 14 Sewer Blight 15 Swamp Blight 17 Tundra Blight 16
XP 204800
Init +16 ; Senses blindsight 120 ft.; Perception +30
Defense
AC 34, touch 22, flat-footed 22 (+12 Dex, +12 natural)
hp 325 (21d8+231); fast healing 15
Fort +18, Ref +19, Will +18
Immune acid, ooze traits
Offense
Speed 30 ft., burrow 30 ft., climb 30 ft., earth glide
Melee 4 stings +30 (2d8+15/19–20 plus petrification)
Space 5 ft., ; Reach 20 ft.
Special Attacks irradiate domain
Spell-Like Abilities (CL 19th; concentration +26)
CMB +30 (+34 sunder) CMD 52 (54 vs. sunder, can’t be tripped)
Statistics
Str 40,, Dex 34,, Con 32,, Int 22,, Wis 29,, Cha 24
Base Atk +15
Feats Combat Expertise , Combat Reflexes , Critical Focus , Greater Sunder , Improved Critical (sting) , Improved Initiative , Improved Sunder , Iron Will , Power Attack , Skill Focus (Stealth) , Staggering Critical
Skills Bluff +28, Climb +44, Intimidate +28, Knowledge (dungeoneering, geography) +27, Perception +30, Sense Motive +30, Stealth +39 (+47 in caverns); Racial Modifiers +8 Stealth in caverns
Languages Aklo, Undercommon; domain telepathy
SQ cursed domain, favored terrain (underground)
Special Abilities
Irradiate Domain (Su) The area of a cave blight’s cursed domain becomes infused with radioactive rock formations that manifest as glowing green crystals shedding illumination as per a candle and faint warmth. This radiation interferes with teleportation effects—a creature attempting to cast teleport to travel into or out of a cave blight’s domain must succeed at a DC 30 caster level check or the spell fails. In addition, all creatures that enter the blight’s domain must succeed at a DC 31 Fortitude save every 10 minutes to avoid taking 1 point of Constitution drain (this increases to 1d4 points of Constitution drain within 10 feet of a cave blight). This is a poison effect. The save DC is Constitution-based.
Petrification (Su) A creature stung by a cave blight must succeed at a DC 31 Fortitude save or take 1d6 points of Dexterity drain. A living non-ooze creature that is immune to poison loses its immunity to poison as long as it suffers any Dexterity drain from this sting. A creature whose Dexterity score is drained to 0 becomes petrified, as per flesh to stone . The save DC is Constitution-based.

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