Cayhound

System: Pathfinder | SRD

Cayhound CR 5
XP 1600
Init +6 ; Senses darkvision 60 ft., scent; Perception +10
Defense
AC 18, touch 12, flat-footed 16 (+2 Dex, +6 natural)
hp 51 (6d10+18)
Fort +5, Ref +7, Will +6
DR 5/cold iron
Offense
Speed 40 ft.
Melee bite +11 (1d10+7 plus 1d6 sonic and trip)
Special Attacks righteous bite, thunderous bark
Spell-Like Abilities (CL 7th; concentration +8)
CMB +11 CMD 23 (27 vs. trip)
Statistics
Str 21,, Dex 15,, Con 16,, Int 8,, Wis 12,, Cha 13
Base Atk +6
Feats Dimensional Agility UC , Dimensional Assault UC , Improved Initiative
Skills Acrobatics +10 (+14 when jumping), Intimidate +6, Knowledge (planes) +6, Perception +10, Sense Motive +8, Stealth +10, Survival +8
Languages Celestial
SQ unbound
Special Abilities
Righteous Bite (Su) A cayhound’s bite is treated as magical for the purpose of overcoming damage reduction.
Thunderous Bark (Su) Once every 1d6 rounds, a cayhound can bark with the concussive force of a thunderbolt. Every creature within a 15-foot cone-shaped burst must succeed at a DC 14 Fortitude saving throw or take 3d8 points of sonic damage and be knocked prone. A successful saving throw reduces this damage by half and negates being knocked prone. The save DC is Charisma-based.
Unbound (Su) Cayhounds move as if under a continuous freedom of movement spell. They are immune to dimensional anchor , but are affected by dimensional lock normally.

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