Creatures in "Contemplative" Category
System: Pathfinder | SRD
Creatures in "Contemplative" Category
CR Contemplative 2 Enlightened Contemplative 5
XP 1600
Init +5
;
Senses blindsight 30 ft., darkvision 60 ft., thoughtsense 60 ft.; Perception +17
Defense
AC 16, touch 16, flat-footed 15 (+5 deflection, +1 Dex)
hp 40 (9d10–9)
Fort +4,
Ref +7,
Will +9
Offense
Speed fly 40 ft. (perfect)
Melee 2 claws +9 (1d4) or touch +4 (phrenic disruption)
Special Attacks phrenic disruption (DC 19)
Spell-Like Abilities (CL 9th; concentration +14)
CMB +9
CMD 25
Statistics
Str 10,,
Dex 12,,
Con 9,,
Int 26,,
Wis 17,,
Cha 21
Base Atk +9
Feats Alertness , Combat Casting , Flyby Attack , Great Fortitude , Improved Initiative
Skills Bluff +14, Diplomacy +14, Fly +21, Knowledge (arcana, geography, history, planes) +17, Linguistics +17, Perception +17, Sense Motive +14, Spellcraft +17, Stealth +13
Languages telepathy 300 ft.; tongues
SQ thought form
Special Abilities
Phrenic Disruption (Su) An enlightened contemplative using its thought form ability can disrupt the thoughts of a creature as an incorporeal touch attack. The target must succeed at a DC 19 Will saving throw or be staggered for 1d4 rounds; multiple touches reset the duration but do not stack. At the start of a turn in which it is staggered by this ability, a creature must succeed at a second Will saving throw or take 1 point of Intelligence damage. This is a mind-affecting effect. The save DC is Charisma-based.
Psychic Buffer (Su) An enlightened contemplative generates a field of mental interference that absorbs hostile attacks. Whenever the enlightened contemplative would take hit point damage from a mind-affecting effect, it reduces the damage taken by 5. In addition, it adds its Charisma modifier as a deflection bonus to its Armor Class.
Thought Form (Su) As a move action, an enlightened contemplative can transform into a translucent figure of pure thought, during which time it is incorporeal and can use its phrenic disruption ability. It can remain in this form for a number of rounds per day equal to its Hit Dice (typically 9 rounds). If the effect ends while the enlightened contemplative is in a space it could not otherwise occupy, it takes 3d6 points of damage and is shunted to the nearest open space it could occupy.