Crab, Giant Crab
System: Pathfinder | SRD
Crab, Giant Crab
CR 2
XP 600
Init +1
;
Senses darkvision 60 ft.; Perception +4
Defense
AC 16, touch 11, flat-footed 15 (+1 Dex, +5 natural)
hp 19 (3d8+6)
Fort +5,
Ref +2,
Will +1
Immune mind-affecting effects
Offense
Speed 30 ft., swim 20 ft.
Melee 2 claws +4 (1d4+2 plus grab)
Special Attacks constrict (1d4+2)
CMB +4 (+8 grapple)
CMD 15 (27 vs. trip)
Statistics
Str 15,,
Dex 13,,
Con 14,,
Int —,,
Wis 10,,
Cha 2
Base Atk +2
Skills Perception +4, Swim +10
SQ water dependency
Special Abilities
Water Dependency (Ex) Giant crabs can survive out of the water for 1 hour per point of Constitution. Beyond this limit, a giant crab runs the risk of suffocation, as if it were drowning.