Crab, Giant Crab

System: Pathfinder | SRD

Crab, Giant Crab CR 2
XP 600
Init +1 ; Senses darkvision 60 ft.; Perception +4
Defense
AC 16, touch 11, flat-footed 15 (+1 Dex, +5 natural)
hp 19 (3d8+6)
Fort +5, Ref +2, Will +1
Immune mind-affecting effects
Offense
Speed 30 ft., swim 20 ft.
Melee 2 claws +4 (1d4+2 plus grab)
Special Attacks constrict (1d4+2)
CMB +4 (+8 grapple) CMD 15 (27 vs. trip)
Statistics
Str 15,, Dex 13,, Con 14,, Int —,, Wis 10,, Cha 2
Base Atk +2
Skills Perception +4, Swim +10
SQ water dependency
Special Abilities
Water Dependency (Ex) Giant crabs can survive out of the water for 1 hour per point of Constitution. Beyond this limit, a giant crab runs the risk of suffocation, as if it were drowning.

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