Creatures in "Demon" Category

System: Pathfinder | SRD

Creatures in "Demon" Category CR Abrikandilu 3 Andrazku 5 Babau 6 Balor 20 Brimorak 5 Cambion 2 Coloxus 12 Derakni 10 Dretch 2 Gallu 19 Ghalzarokh 15 Gibrileth 11 Glabrezu 13 Hala 4 Hezrou 11 Incubus 6 Kalavakus 10 Katpaskir 18 Kithangian 9 Larva 1 Lilitu 17 Marilith 17 Nabasu 8 Nalfeshnee 14 Omox 12 Oolioddroo 13 Painajai 14 Quasit 2 Schir 4 Seraptis 15 Shachath 11 Shadow Demon 7 Shemhazian 16 Succubus 7 Swaithe 4 Thoxel Demon 5
XP 800
Init +0 ; Senses darkvision 60 ft.; Perception +12
Defense
AC 15, touch 10, flat-footed 15 (+5 natural)
hp 32 (5d10+5)
Fort +5, Ref +4, Will +3
DR 5/cold iron
Immune electricity, poison
Resist acid 10, cold 10, fire 10
Weaknesses hatred of mirrors
Offense
Speed 30 ft.
Melee bite +7 (1d6+2 plus mutilation), 2 claws +7 (1d4+2)
Ranged improvised weapon +5 (1d6+2)
Special Attacks destructive attacks, mutilation
Spell-Like Abilities (CL 5th; concentration +6)
CMB +7 (+9 sunder) CMD 17 (19 vs. sunder)
Statistics
Str 15,, Dex 11,, Con 12,, Int 6,, Wis 10,, Cha 13
Base Atk +5
Feats Improved Sunder , Iron Will , Power Attack , Throw Anything
Skills Appraise +6, Climb +10, Disable Device +8, Perception +12
Languages Abyssal, Celestial, Draconic; telepathy 100 ft.
Special Abilities
Destructive Attacks (Ex) An abrikandilu’s natural attacks can threaten and confirm critical hits against objects. In addition, an abrikandilu gains a +5 racial bonus on Strength checks to break or destroy objects.
Hatred of Mirrors (Ex) An abrikandilu loathes the sight of its own reflection. Using a mirror grants a +5 bonus on Intimidate checks against an abrikandilu. An abrikandilu adjacent to a mirror or attacked by a mirror-carrying creature (at the GM’s discretion, some shields could be considered mirrors) must attempt a DC 15 Will save at the start of its turn. If it fails, it must focus all of its actions that round on attempts to destroy the mirror.
Mutilation (Su) An abrikandilu’s bite causes horrific and hideous wounds that not only mar beauty but supernaturally diminish a creature’s sense of self-worth. A creature bitten by an abrikandilu must succeed at a DC 13 Fortitude save or gain a -1 penalty on all Charisma-based checks. This penalty stacks, up to a -5 penalty, and it lasts even after the wounds are healed. The penalty slowly fades with time, diminishing by 1 every 24 hours until it reaches 0. This is a curse effect. The save DC is Constitution-based.
, The Worldwound pg. 42

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