Silvercat

System: Pathfinder | SRD

Silvercat CR 3
XP 800
Init +9 ; Senses low-light vision, scent; Perception +5
Defense
AC 16, touch 15, flat-footed 11 (+5 Dex, +1 natural)
hp 32 (5d8+10)
Fort +6, Ref +9, Will +2
Offense
Speed 30 ft., climb 20 ft.
Melee bite +8 (1d6+4), 2 claws +8 (1d4+4), tail +3 (1d4+2)
Special Attacks ball tail
CMB +7 CMD 22 (26 vs. trip)
Statistics
Str 18,, Dex 20,, Con 15,, Int 2,, Wis 13,, Cha 7
Base Atk +3
Feats Improved Initiative , Skill Focus (Stealth) , Weapon Finesse
Skills Acrobatics +9, Climb +12, Perception +5, Stealth +14
Special Abilities
Ball Tail (Ex) A digmaul has a spiked ball at the end of its tail, which it can use as a secondary natural attack that deals 1d4 points of bludgeoning and piercing damage. The digmaul can substitute a trip or bull rush combat maneuver check for its normal tail attack. Such a combat maneuver check doesn’t provoke attacks of opportunity and receives a +4 racial bonus; a digmaul that fails its trip attempt by 10 or more in this way is not tripped.

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