Ettercap
System: Pathfinder | SRD
Ettercap
CR 3
XP 800
NE
Aberration
Medium
Init +7
;
Senses darkvision 60 ft., low-light vision; Perception +9
Defense
AC 15, touch 13, flat-footed 12 (+3 Dex, +2 natural)
hp 30 (4d8+12)
Fort +6
Ref +4
Will +6
Offense
Speed 30 ft., climb 30 ft.
Melee bite +5 (1d6+2 plus poison) and 2 claws +5 (1d4+2)
Special Attacks traps, web (+6 ranged, DC 15, hp 4)
CMB +5
CMD 18
Statistics
Str 14,
Dex 17,
Con 17,
Int 6,
Wis 15,
Cha 8
Base Atk +3
Feats Great Fortitude, Improved Initiative
Skills Climb +14, Craft (trapmaking) +8, Perception +9, Stealth +7
Languages Common
SQ spider empathy +7
Special Abilities
Poison (Ex) The save DC is Constitution-based. Bite:
Spider Empathy (Ex) This ability functions as the druid's wild empathy, save that an ettercap can only use this ability on spiders. An ettercap gains a +4 racial bonus on this check. Spiders are mindless, but this empathic communication imparts on them a modicum of implanted intelligence, allowing ettercaps to train giant spiders and use them as guardians.
Traps (Ex) The ettercap is particularly skilled at crafting cunning traps with its webs. Deadfalls, nooses, and spear traps are the most common traps ettercaps build with their webs. An ettercap doesn't require gold to build its traps, merely time.
This hideous purple creature walks upright like a man, but its face is that of a spider, and its hands are sickle-shaped claws.