Echeneis

System: Pathfinder | SRD

Echeneis CR 1
XP 400
Init +4 ; Senses darkvision 60 ft., low-light vision; Perception +5
Defense
AC 13, touch 11, flat-footed 13 (+2 natural, +1 size)
hp 19 (3d10+3)
Fort +4, Ref +5, Will +1
Offense
Speed 5 ft., swim 20 ft.
Melee bite +5 (1d4+1 plus attach), tail slap +0 (1d4) or sucker +5 touch (attach), tail slap +0 (1d4)
Special Attacks attach, sap speed
CMB +3 (+11 grapple while attached) CMD 13 (17 vs. grapple while attached)
Statistics
Str 12,, Dex 11,, Con 13,, Int 2,, Wis 10,, Cha 13
Base Atk +3
Feats Improved Initiative , Lightning Reflexes
Skills Perception +5, Stealth +8, Swim +9
Special Abilities
Attach (Ex) An echeneis that hits with its bite or sucker attack automatically initiates a grapple against its target. While attached to a creature or vehicle, the echeneis gains a +8 bonus on combat maneuver checks to grapple and +4 bonus to its CMD against grapple attempts but loses any Dexterity bonus or dodge bonus to Armor Class. An echeneis that successfully maintains a grapple can make a free tail slap attack against any target except the one to which it is attached.
Sap Speed (Su) Whenever an echeneis ends its turn attached to a creature or vehicle, it steals fragments of time from its host and gains the benefits of haste for as long as it is attached and for an equal amount of time thereafter (maximum 3 hours). A creature with an attached echeneis takes a cumulative –1 penalty to Dexterity each round (which stacks with multiple echeneises) and must succeed at a DC 12 Will save or be affected as if by a slow spell until the end of the echeneis’s next turn. The penalty to Dexterity ends at the end of the echeneis’s turn if it is no longer attached to the creature. A vehicle with an attached echeneis has its speed reduced by half until the end of the echeneis’s next turn. A creature or vehicle slowed by a second echeneis is reduced to one-quarter speed. A creature or vehicle slowed by three or more echeneises is reduced to a speed of 0 feet. The save DC is Charisma-based.

Add to encounter | Back to Monsters