Creatures in "Eel" Category
System: Pathfinder | SRD
Creatures in "Eel" Category
CR Electric Eel 2 Giant Moray Eel 5
XP 600
Init +6
;
Senses low-light vision; Perception +4
Defense
AC 15, touch 13, flat-footed 13 (+2 Dex, +2 natural, +1 size)
hp 17 (2d8+8)
Fort +7,
Ref +5,
Will +0
Resist electricity 10
Offense
Speed 5 ft., swim 30 ft.
Melee bite +3 (1d6+1) and tail –2 touch (1d6 electricity)
CMB +1
CMD 13 (can’t be tripped)
Statistics
Str 13,,
Dex 14,,
Con 19,,
Int 1,,
Wis 10,,
Cha 6
Base Atk +1
Feats Improved Initiative
Skills Escape Artist +10, Perception +4, Stealth +10, Swim +9
Special Abilities
Electricity (Ex) An electric eel can produce a powerful jolt of electricity from its tail, delivering the jolt with a successful touch attack. On a critical hit, the creature struck must make a DC 15 Fortitude save or be stunned for 1d4 rounds. The save DC is Constitution-based.