Emkrah
System: Pathfinder | SRD
Emkrah
CR 9
Init +7
;
Senses darkvision 60 ft.; Listen +3, Spot +12
Defense
AC 22, touch 12, flat-footed 9 (+3 Dex, +10 natural, -1 size)
hp 126 (12d8+72)
Fort +12,
Ref +7,
Will +11
Immune acid, cold, critical hits
Offense
Speed 30 ft.
Melee bite +15 (1d8+7 plus 1d8 acid) and 4 tentacle slams +13 (1d6+3)
Ranged acid spittle +11 touch (1d8 acid)
Space 10 ft.,
;
Reach 10 ft.
Special Attacks acid spittle, doom gaze, improved grab, swallow whole
Statistics
Str 25,,
Dex 17,,
Con 22,,
Int 8,,
Wis 17,,
Cha 18
Base Atk +9
Feats Combat Reflexes , Dodge , Great Fortitude , Improved Initiative , Mobility
Skills Climb +10, Spot +12, Swim +10
SQ acidic, amorphous
Special Abilities
Acid Spittle (Ex) An emkrah can spit a glob of its highly corrosive goo up to 30 feet as a standard action. This is a ranged touch attack with no range increment. Creatures struck by this acid spittle take 1d8 points of acid damage.
Acidic (Ex) An emkrah’s body is little more than a shell of gelatinous digestive acid that dissolves organic material quickly. Any fleshy, living creature that attacks an emkrah with a natural weapon or an unarmed strike, or attempts to grapple a emkrah, takes 1d8 points of acid damage.
Amorphous (Ex) An emkrah is not subject to critical hits. It cannot be flanked.
Doom Gaze (Su) Deals 1d6 points of damage, 30 feet, Will DC 20 negates. If an emkrah actively uses its gaze upon a creature, it deals 1d8 points of damage. Evil creatures gain a +2 bonus on their saves versus an emkrah’s doom gaze. The save DC is Charisma-based.
Improved Grab (Ex) To use this ability, an emkrah must hit with one of its tentacle attacks. It can then attempt to start a grapple as a free action without provoking an attack of opportunity.
Swallow Whole (Ex) An emkrah can attempt to swallow a grappled opponent of Medium or smaller size by making a successful grapple check. (A emkrah doesn’t actually “swallow” the opponent—it engulfs it within its gelatinous form—but the effect is essentially the same.) Once inside, the opponent takes an automatic 8 points of acid damage per round from the beast’s corrosive body. An emkrah can continue to bite a creature that has been swallowed whole. A swallowed creature can cut its way out by dealing 5 points of damage to the emkrah (AC 22). An emkrah’s body can hold 1 Medium, 2 Small, 8 Tiny, 32 Diminutive or smaller creatures.
Always CE Large aberration