Genie, Djinni

System: Pathfinder | SRD

Genie, Djinni CR 5
CG Outsider (air, extraplanar) Large
Init +8 ; Senses darkvision 60 ft.; Perception +12
Defense
AC 19, touch 14, flat-footed 14 (+4 Dex, +1 dodge, +5 natural, -1 size)
hp 52 (7d10+14)
Fort +4 Ref +9 Will +7
Immune acid
Offense
Speed 20 ft., fly 60 ft. (perfect)
Melee 2 slams +10 (1d8+4) or mwk scimitar +11/+6 (1d8+4/18-20)
Space 10 ft. ; Reach 10 ft.
Special Attacks air mastery, whirlwind (1/10 minutes, 10-50 ft. tall, 1d8+4 damage, DC 17)
CMB +12 CMD 27
Statistics
Str 18, Dex 19, Con 14, Int 14, Wis 15, Cha 15
Base Atk +7
Feats Combat Casting, Combat Reflexes, Dodge, Improved InitiativeB, Wind Stance
Skills Appraise +12, Craft (any one) +12, Fly +20, Knowledge (planes) +12, Perception +12, Sense Motive +12, Spellcraft +12, Stealth +10
Languages Aquan, Auran, Common, Ignan, Terran; telepathy 100 ft.
Special Abilities
Air Mastery (Ex) Airborne creatures take a –1 penalty on attack and damage rolls against a djinni.
This creature stands nearly twice as tall as a human, although its lower torso trails away into a vortex of mist and wind.

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