Fading Fox

System: Pathfinder | SRD

Fading Fox CR 2
XP 600
Init +5 ; Senses low-light vision, scent; Perception +10
Defense
AC 17, touch 17, flat-footed 12 (+5 Dex, +2 size)
hp 16 (3d8+3)
Fort +4, Ref +8, Will +4
Offense
Speed 40 ft.
Melee bite +4 (1d3)
Space 2-1/2 ft., ; Reach 0 ft.
CMB +5 CMD 15 (19 vs. trip)
Statistics
Str 10,, Dex 21,, Con 13,, Int 2,, Wis 17,, Cha 10
Base Atk +2
Feats Go Unnoticed , Mobility B , Skill Focus (Perception) , Stealthy B
Skills Acrobatics +5 (+17 when jumping), Climb +9, Escape Artist +7, Perception +10, Stealth +19, Survival +3 (+7 when tracking by scent)
SQ fade away
Special Abilities
Fade Away (Ex) Fading foxes take their name from their uncanny ability to change their coloration. As a standard action, a fading fox can alter the coloration of its pelt, allowing it to attempt Stealth checks without cover or concealment, even while being observed. It can use this ability only in natural settings.

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