Ghoran
System: Pathfinder | SRD
Ghoran
CR 1
XP 400
Init +1
;
Senses low-light vision; Perception +5
Defense
AC 13, touch 11, flat-footed 12 (+1 Dex, +2 natural)
hp 12 (1d8+4)
Fort +3,
Ref +3,
Will +3
Immune plant traits
Weaknesses delicious, light dependent
Offense
Speed 30 ft.
Melee rapier +1 (1d6–1/18–20)
Special Attacks bardic performance 7 rounds/day (countersong, distraction, fascinate, inspire courage +1)
Spell-Like Abilities (CL 1st; concentration +4)
CMB –1
CMD 10
Statistics
Str 8,,
Dex 13,,
Con 16,,
Int 8,,
Wis 12,,
Cha 17
Base Atk +0
Feats Weapon Finesse
Skills Bluff +7, Knowledge (history) +4, Knowledge (local) +4, Perception +5, Perform (sing) +7
Languages Common, Sylvan
SQ bardic knowledge +1, ghorus seed, past-life knowledge
Special Abilities
Delicious (Ex) Ghorans take a –2 penalty on Escape Artist and combat maneuver checks to escape a grapple against any creature that has a bite attack with the grab ability.
Ghorus Seed (Ex) As a full-round action, a ghoran can expel its ghorus seed from an orifice in its abdomen. If planted in fertile ground and left undisturbed for 2d6 days, the seed grows into a healthy duplicate of the original ghoran, save that the duplicate can reallocate all of its skill ranks upon sprouting. Once a ghoran expels its seed, it gains 1 negative level, and it dies as soon as its duplicate sprouts. This duplicate replaces the previous ghoran character.
Light Dependent Ghorans take 1d4 points of Constitution damage each day they go without exposure to sunlight.
Past-Life Knowledge (Ex) Ghorans remember memories encoded in their ghorus seed. They treat all Knowledge skills as class skills.
, Inner Sea Bestiary pg. 14