Giant Muckdweller
System: Pathfinder | SRD
Giant Muckdweller
CR 2
XP 600
Init +2
;
Senses darkvision 60 ft., low-light vision; Perception +10
Defense
AC 15, touch 11, flat-footed 13 (+2 Dex, +4 natural, –1 size)
hp 22 (3d10+6)
Fort +5,
Ref +5,
Will +4
Offense
Speed 20 ft., swim 60 ft.
Melee bite +5 (2d6+4)
Space 10 ft.,
;
Reach 5 ft.
Special Attacks blinding spray
CMB +7
CMD 19 (23 vs. trip)
Statistics
Str 16,,
Dex 14,,
Con 15,,
Int 9,,
Wis 12,,
Cha 7
Base Atk +3
Feats Iron Will , Skill Focus (Perception)
Skills Acrobatics +6, Perception +10, Swim +15
Languages Draconic
Special Abilities
Blinding Spray (Ex) By filling its mouth with muddy water, a muckdweller can fire a concentrated stream of muck in a 10-foot line. A creature in the area must succeed at a DC 13 Reflex save or be blinded for 1d2 rounds. A muckdweller must spend a move action to refill its mouth with muddy water to use its spray again. The save DC is Constitution-based.