Giant Termite

System: Pathfinder | SRD

Giant Termite CR 3
XP 800
Init +0 ; Senses darkvision 60 ft., scent, tremorsense 60 ft.; Perception +1
Defense
AC 15, touch 10, flat-footed 15 (+5 natural)
hp 32 (5d8+10)
Fort +6, Ref +1, Will +2
Immune disease, mind-affecting effects
Resist acid 5
Offense
Speed 30 ft., burrow 20 ft.
Melee bite +6 (1d8+4 plus 1d6 acid)
Special Attacks gnaw, swarming
CMB +6 CMD 16
Statistics
Str 17,, Dex 11,, Con 14,, Int —,, Wis 12,, Cha 7
Base Atk +3
Special Abilities
Gnaw (Ex) Giant termites can burrow through earth and wood but not stone or metal. Their natural attacks and acid ignore hardness of 5 or less.
Swarming (Ex) Two giant termites can share the same space without penalty, and if both attack the same creature they are considered to be flanking that foe. Giant termites take no damage from termite swarms.

Add to encounter | Back to Monsters