Isonade
System: Pathfinder | SRD
Isonade
CR 15
XP 51200
Init +1
;
Senses darkvision 120 ft., keen scent; Perception +28
Defense
AC 28, touch 8, flat-footed 26 (+1 Dex, +1 dodge, +20 natural, –4 size)
hp 230 (20d10+120)
Fort +18,
Ref +13,
Will +13
SR 26
Offense
Speed swim 100 ft.
Melee bite +29 (2d8+12 plus grab), 2 fins +28 (2d8+12 plus grab), tail slap +23 (2d8+6 plus grab)
Space 20 ft.,
;
Reach 20 ft. (30 ft. with tail slap)
Special Attacks capsize, fast swallow, hooked appendages, swallow whole (3d6 bludgeoning damage, AC 20, 23 hp)
CMB +36 (+40 drag, grapple)
CMD 48 (50 vs. drag)
Statistics
Str 34,,
Dex 13,,
Con 22,,
Int 13,,
Wis 20,,
Cha 9
Base Atk +20
Feats Combat Expertise , Dodge , Greater Drag , Improved Drag , Improved Vital Strike , Iron Will , Mobility , Skill Focus (Stealth) , Spring Attack , Vital Strike , Weapon Focus (bite)
Skills Perception +28, Stealth +18 (+28 in deep water), Swim +43
Languages Aquan, Common
Special Abilities
Hooked Appendages (Ex) An isonade gains a +4 circumstance bonus on combat maneuver checks to grapple. When using the Spring Attack feat, an isonade can attempt a grapple or drag combat maneuver in place of its melee attack.