Joyful Thing
System: Pathfinder | SRD
Joyful Thing
CR 6
XP 2400
Init +2
;
Senses darkvision 60 ft.; Perception +11
Defense
AC 19, touch 11, flat-footed 19 (-2 Dex, +8 natural, +3 profane)
hp 68 (8d10+24)
Fort +11,
Ref +5,
Will +9
Immune fear, pain effects
SR 17
Offense
Speed 10 ft.
Melee spiked chain +11/+6 (2d4+3 plus grab)
Special Attacks taste fear
Spell-Like Abilities (CL 8th; concentration +11)
CMB +8 (+10 grapple)
CMD 19 (21 vs. grapple, can't be tripped)
Statistics
Str 10,,
Dex 6,,
Con 15,,
Int 16,,
Wis 11,,
Cha 17
Base Atk +8
Feats Improved Grapple , Improved Initiative , Lightning Reflexes , Toughness
Skills Diplomacy +14, Intimidate +14, Knowledge (local) +11, Knowledge (nobility) +11, Knowledge (planes) +14, Knowledge (religion) +14, Perception +11, Sense Motive +11, Spellcraft +14
Languages Common, Hallit, Shadowtongue
SQ blessing of pain, exploid pain, umbral embrace
Special Abilities
Blessing of Pain (Su) In exchange for its sacrifice to Zon-Kuthon, a Joyful Thing gains a profane bonus equal to its Charisma bonus to AC, on all saving throws, and on attack and damage rolls. A Joyful Thing whose alignment shifts away from lawful evil for any reason loses these bonuses.
Exploit Pain (Su) A Joyful Thing gains a +1 morale bonus on attack and damage rolls against any target under the effects of an emotion, fear, or pain effect.
Taste Fear (Su) As a standard action, a Joyful Thing can attempt to pin a grappled target by wrapping its elongated tongue around the creature’s head. While the target is so pinned, the Joyful Thing can read its thoughts as if it were under the effect of detect thoughts .
Umbral Embrace (Su) A Joyful Thing is always treated as if it qualified for its Improved Grapple feat, even though most Joyful Things do not have the normal requisite Dexterity score or the Improved Unarmed Strike feat.