Creatures in "Kami" Category

System: Pathfinder | SRD

Creatures in "Kami" Category CR Dosojin 7 Dunagh 4 Fukujin 3 Jinushigami 20 Kaminari 17 Kodama 5 Shikigami 2 Suijin 14 Toshigami 15 Zuishin 10
XP 3200
Init +7 ; Senses darkvision 60 ft.; Perception +4
Defense
AC 20, touch 13, flat-footed 17 (+3 Dex, +7 natural)
hp 85 (10d10+30); fast healing 4
Fort +10, Ref +6, Will +11
DR 5/cold iron
Immune bleed, mind-affecting effects, petrification, polymorph
Resist acid 10, electricity 10, fire 10
Offense
Speed 30 ft.
Melee 2 slams +13 (1d6+2)
Special Attacks manipulate path, mimic statue
Spell-Like Abilities (CL 10th; concentration +13)
CMB +12 CMD 25
Statistics
Str 15,, Dex 17,, Con 16,, Int 12,, Wis 14,, Cha 17
Base Atk +10
Feats Alertness , Improved Initiative , Iron Will , Quicken Spell- Like Ability ( invisibility ), Weapon Focus (slam)
Skills Bluff +16, Diplomacy +16, Disguise +16 (+36 as statue), Handle Animal +16, Knowledge (nature) +14, Perception +4, Sense Motive +19, Survival +15
Languages Common; speak with plants , telepathy 100 ft.
SQ merge with ward, ward (roads or trails)
Special Abilities
Manipulate Path (Su) As a standard action, a dosojin can alter the structure and stability of its ward, making travel along its road or trail either easier or harder for specific groups of travelers. Helping travelers in this way makes a dosojin’s ward sturdier and more straightforward, allowing creatures to reach their destination in half the time they would normally take (though this does not grant a bonus to creatures’ movement speeds in combat). If a dosojin instead chooses to hinder travelers, it creates unexpected twists and turns within its ward, turning the path into difficult terrain and so causing travelers to take twice as long as they normally would to reach their destination. These effects last as long as the targets stay within the boundaries of the dosojin’s ward.
Mimic Statue (Su) As a standard action, a dosojin can assume the appearance of any Medium-sized statue, such as a stone marker, a religious icon, or a sculpture carved into the side of a cliff. A dosojin’s body is hard and has the texture of rough stone no matter what appearance it takes. A dosojin gains a +20 racial bonus on Disguise checks when imitating a statue in this manner.

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