Creating a Kanabo

System: Pathfinder | SRD

Creating a Kanabo CR HD 10 or less, as base creature + 1; HD 11 or more, as base creature + 2.
XP 1200
Lawful evil. The creature’s type changes to outsider (native). Do not recalculate HD, BAB, or saves.
Init +2 ; Senses low-light vision, scent; Perception +7
Defense
AC 14, touch 11, flat-footed 12 (+2 Dex, +3 natural, -1 size)
hp 22 (4d8+4)
Fort +5, Ref +6, Will +3
Offense
Speed 40 ft.
Melee gore +5 (1d6+3)
Ranged mwk composite longbow +8 (1d8+5/×3)
Special Attacks challenge 2/day (+4 damage, +2 to Intimidate)
Spell-Like Abilities A kanabo with an Intelligence or Wisdom score of 8 or higher has a cumulative number of spell-like abilities set by its HD. Unless otherwise noted, an ability is usable 1/day. Caster level equals the creature’s HD (or the CL of the base creature’s spell-like abilities, whichever is higher).
CMB +6 CMD 18
Statistics
Str 15,, Dex 14,, Con 12,, Int 2,, Wis 11,, Cha 4
Base Atk +3
Feats Iron Will, Run
Skills Perception +7
Languages Giant, Goblin, Tien
SQ combat trained, tricks (attack, combat riding, come, defend, down, guard, heel, stay, track)

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