Lich Newt
System: Pathfinder | SRD
Lich Newt
CR 1/4
XP 100
Init +1
;
Senses low-light vision; Perception +4
Defense
AC 13, touch 13, flat-footed 12 (+1 Dex, +2 size)
hp 5 (1d8+1)
Fort +3,
Ref +3,
Will +1; +2 vs. disease and poison
Offense
Speed 15 ft., swim 20 ft.
Melee slam –2 (1d2–4 plus poison)
Space 2-1/2 ft.,
;
Reach 0 ft.
Special Attacks poison
CMB –1
CMD 5 (9 vs. trip)
Statistics
Str 2,,
Dex 12,,
Con 13,,
Int 1,,
Wis 12,,
Cha 5
Base Atk +0
Feats Skill Focus (Perception)
Skills Perception +4, Stealth +13, Swim +9
SQ amphibious
Special Abilities
Paralyzing Mucus (Ex) A lich newt secretes poison from its skin, and any creature that successfully hits it with a natural weapon or unarmed strike must immediately attempt a save against its poison.
Poison (Ex) Slam—injury or contact; save Fort DC 11; frequency 1/round for 2 rounds; effect 1d2 Str damage; cure 1 save.