Lich Newt

System: Pathfinder | SRD

Lich Newt CR 1/4
XP 100
Init +1 ; Senses low-light vision; Perception +4
Defense
AC 13, touch 13, flat-footed 12 (+1 Dex, +2 size)
hp 5 (1d8+1)
Fort +3, Ref +3, Will +1; +2 vs. disease and poison
Offense
Speed 15 ft., swim 20 ft.
Melee slam –2 (1d2–4 plus poison)
Space 2-1/2 ft., ; Reach 0 ft.
Special Attacks poison
CMB –1 CMD 5 (9 vs. trip)
Statistics
Str 2,, Dex 12,, Con 13,, Int 1,, Wis 12,, Cha 5
Base Atk +0
Feats Skill Focus (Perception)
Skills Perception +4, Stealth +13, Swim +9
SQ amphibious
Special Abilities
Paralyzing Mucus (Ex) A lich newt secretes poison from its skin, and any creature that successfully hits it with a natural weapon or unarmed strike must immediately attempt a save against its poison.
Poison (Ex) Slam—injury or contact; save Fort DC 11; frequency 1/round for 2 rounds; effect 1d2 Str damage; cure 1 save.

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