Mamiwa

System: Pathfinder | SRD

Mamiwa CR 2
XP 600
Init +2 ; Senses darkvision 60 ft.; Perception +7
Defense
AC 15, touch 15, flat-footed 12 (+2 Dex, +1 dodge, +2 size)
hp 19 (3d10+3)
Fort +4, Ref +5, Will +2
Immune elemental traits
Resist cold or electricity 5
Weaknesses vulnerable to fire
Offense
Speed 20 ft., fly 50 ft. (perfect), swim 50 ft.
Melee bite +7 (1d3–2)
Ranged elemental blast +7 (2d6 cold or electricity)
Space 2-1/2 ft., ; Reach 0 ft.
Special Attacks elemental blast, elemental infusion
CMB +3 CMD 12 (can’t be tripped)
Statistics
Str 7,, Dex 15,, Con 12,, Int 10,, Wis 12,, Cha 13
Base Atk +3
Feats Dodge , Weapon Finesse
Skills Acrobatics +8 (+0 when jumping), Fly +20, Knowledge (nature) +6, Perception +7, Survival +7 (+11 to predict the weather), Swim +12
Languages Common; rain speaker, speak with animals
SQ elemental alignment
Special Abilities
Elemental Alignment (Su) Each day at sunrise, a mamiwa must align itself toward either air or water. An air-aligned mamiwa gains electricity resistance 5, its elemental blast and elemental infusion abilities deal electricity damage, and it gains Auran as a bonus language. A mamiwa aligned with water instead gains cold resistance 5, deals cold damage with its attacks, and gains Aquan as a bonus language.
Elemental Blast (Su) A mamiwa can unleash a blast of elemental energy as a ranged touch attack. Creatures struck by this blast take 2d6 points of cold or electricity damage, depending on the mamiwa’s elemental alignment for that day.
Elemental Infusion (Su) As a standard action, a mamiwa can join itself with a single weapon or suit of armor. A mamiwa cannot act while infusing an object, except to end the infusion, but does impart some of its elemental nature to whatever it inhabits. An infused weapon deals an additional 1d6 points of energy damage, while an infused suit of armor instead grants both the armor and its wearer energy resistance 5. The energy type of this bonus damage and resistance depends on the mamiwa’s elemental alignment for that day. Each day, a mamiwa can maintain its elemental infusion for up to 1 minute per Hit Die. This time does not need to be consecutive, but must be used in 1-minute increments. If the infused object is destroyed, the mamiwa immediately appears adjacent to the wearer and is staggered for 1d6 rounds.
Rain Speaker (Ex) A mamiwa gains telepathy out to 100 feet in any sort of precipitation, but can communicate only with other creatures that are also being rained upon.

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