Creatures in "Mantis" Category

System: Pathfinder | SRD

Creatures in "Mantis" Category CR Deadly Mantis 11 Giant Mantis 3
XP 12800
Init +4 ; Senses darkvision 60 ft.; Perception +4
Defense
AC 25, touch 6, flat-footed 21 (+4 Dex, +19 natural, –8 size)
hp 152 (16d8+80)
Fort +15, Ref +9, Will +5
Immune mind-affecting effects
Offense
Speed 60 ft.
Melee bite +17 (4d6+13), 2 claws +17 (2d8+13 plus grab)
Space 30 ft., ; Reach 30 ft. (10 ft. with bite)
Special Attacks fling, rending mandibles
CMB +33 (+37 grapple) CMD 47 (51 vs. trip)
Statistics
Str 36,, Dex 18,, Con 21,, Int —,, Wis 11,, Cha 5
Base Atk +12
Skills Climb +17, Perception +4
Special Abilities
Fling (Ex) If a deadly mantis begins its turn with a Large or smaller creature grabbed in its claws, it can, as a standard action, fling that creature up to 30 feet away. Creatures thrown in this way take 3d6 points of damage as if they had fallen from the same distance.
Rending Mandibles (Ex) If a deadly mantis hits with both claws and successfully grabs a foe, it can make an immediate bite attack against that foe as a secondary attack. This bite attack has a +12 attack bonus and deals 4d6+6 points of damage. In addition to dealing damage, the mantis can tear away the victim’s armor as a free action by making a combat maneuver check. If the mantis is successful, the target’s armor is ripped from its body. If the target fails a DC 31 Reflex save, the armor subjected to this attack loses half its hit points and gains the broken condition. The save DC is Strength-based.

Add to encounter | Back to Monsters