Creatures in "Mortic" Category

System: Pathfinder | SRD

Creatures in "Mortic" Category CR Angheuvore 2 Etioling 10 Gurgist 6 Jitterbone 4 Lifeleecher 8 Relictner 12
XP 600
Init +2 ; Senses carrion sense, darkvision 60 ft., low-light vision; Perception +5
Defense
AC 15, touch 12, flat-footed 13 (+2 armor, +2 Dex, +1 natural)
hp 19 (3d8+6)
Fort +5, Ref +3, Will +2; +4 vs. mind-affecting effects
Weaknesses vulnerable to consecration
Offense
Speed 30 ft.
Melee morningstar +4 (1d8+2), bite –1 (1d4+1) or bite +4 (1d4+3)
Ranged light crossbow +4 (1d8/19–20)
Special Attacks paralytic saliva
CMB +4 CMD 16
Statistics
Str 14,, Dex 15,, Con 14,, Int 13,, Wis 12,, Cha 11
Base Atk +2
Feats Blind-Fight , Combat Reflexes
Skills Climb +6, Intimidate +6, Perception +5, Stealth +8, Survival +5
Languages Common, Elven
SQ unliving nature
Special Abilities
Carrion Sense (Ex) Angheuvores gain the scent ability, but only for corpses and badly wounded creatures (creatures with 25% or fewer hit points).
Flesh Consumption (Ex) If an angheuvore consumes at least 1 pound of humanoid flesh, it gains a number of temporary hit points equal to double its Hit Dice for 24 hours. These temporary hit points stack with other sources of temporary hit points, but not with other uses of this ability.
Paralytic Saliva (Su) Three times per day, as an immediate action an angheuvore can affect a living creature it bites with paralytic saliva. An affected creature is paralyzed for 1 round unless it succeeds at a DC 13 Fortitude save. Elves are immune to this effect. The save DC is Constitution-based.

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