Nightmare Bats

System: Pathfinder | SRD

Nightmare Bats CR 3
Init +4 ; Senses darkvision 60 ft., blindsense 30 ft.; Listen +9, Spot +9
Defense
AC 16, touch 14, flat-footed 12 (+4 Dex, +2 natural)
hp 27 (5d8+5)
Fort +5, Ref +8, Will +5
DR 5/magic
Resist cold 10, electricity 10, fire 20
Offense
Speed 10 ft., fly 30 ft. (good)
Melee bite +9 (1d6+1 plus poison)
Special Attacks poison (DC 15, initial and secondary 1d4 Wis)
Spell-Like Abilities (CL 5th)
Statistics
Str 12,, Dex 19,, Con 13,, Int 7,, Wis 12,, Cha 10
Base Atk +5
Feats Ability Focus (poison) , Weapon Finesse
Skills Hide +16, Listen +9, Move Silently +12, Search +6, Spot +9, Tumble +12
Languages Infernal
NE Medium outsider (evil, extraplanar)

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