Creatures in "Owb" Category

System: Pathfinder | SRD

Creatures in "Owb" Category CR Owb 6 Owb Prophet 13
XP 25600
Init +10 ; Senses darkvision 60 ft., see in darkness; Perception +23
Defense
AC 28, touch 16, flat-footed 21 (+6 Dex, +1 dodge, +12 natural, –1 size)
hp 184 (16d10+96); fast healing 5
Fort +16, Ref +16, Will +11
DR 10/magic
Immune bleed, cold, disease, mind-affecting effects, poison
Weaknesses light sensitivity
Offense
Speed 5 ft., fly 60 ft. (perfect)
Melee 4 claws +21 (2d6+6/19–20 plus 1d6 cold)
Ranged burning cold +21 touch (3d6 cold plus entangle)
Space 10 ft., ; Reach 10 ft.
Special Attacks curse of darkness
Spell-Like Abilities (CL 16th; concentration +21)
CMB +23 CMD 40
Statistics
Str 22,, Dex 23,, Con 22,, Int 17,, Wis 18,, Cha 21
Base Atk +16
Feats Combat Reflexes , Dodge , Flyby Attack , Improved Initiative , Iron Will , Point-Blank Shot , Quicken Spell-Like Ability ( shadow step ) , Vital Strike
Skills Bluff +24, Diplomacy +16, Fly +23, Intimidate +24, Knowledge (planes, religion) +22, Perception +23, Sense Motive +23, Spellcraft +22, Stealth +21
Languages Aklo, Common, Dark Folk, Undercommon (can’t speak); telepathy 100 ft.
SQ deific, Forsaken patron (Husk)
Special Abilities
Burning Cold (Su) An owb prophet can conjure a ball of flickering flames and hurl it at an opponent as an attack action, or hurl four balls of flame as a full-attack action. These flames are ranged touch attacks with a range of 120 feet with no range increment. Each flame deals 3d6 points of cold damage. Any creature struck by the flames must succeed at a DC 24 Reflex save or become entangled for 1d6 rounds. The save DC is Constitution-based.
Curse of Darkness (Su) With a touch, an owb prophet can make bright light unbearable to the victim. A creature touched must succeed at a DC 23 Fortitude save or gain the light blindness weakness. This ability also robs the victim of its coloration, leaving the creature and its equipment washed-out shades of gray. This effect can be removed with break enchantment or remove curse , unless the target has the dark folk subtype, in which case the effect can be removed only by wish or similar magic. The save DC is Charisma-based.
Deific An owb prophet can grant divine spells to its worshippers. Granting spells doesn't require any specific action on the owb prophet's behalf. Owb prophets grant access to the domains of Darkness, Evil, Madness, and Trickery. Their symbols and favored weapons vary based on the owb prophet's Forsaken patron.
Forsaken Patron Each owb prophet serves as a conduit to one of the distant, shadowy demigods known as the Forsaken. Forsaken patrons are described below, and each patron grants the owb prophet additional abilities. The choice of Forsaken patron cannot be changed.

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