Creatures in "Reaper" Category

System: Pathfinder | SRD

Creatures in "Reaper" Category CR Grim Reaper 20 Minor Reaper 10
XP 307200
Init +6 ; Senses darkvision 60 ft., low-light vision; Perception +35
Defense
AC 32, touch 20, flat-footed 30 (+9 deflection, +2 Dex, +12 natural, –1 size)
hp 378 (28d8+252)
Fort +18, Ref +11, Will +20
DR 15/cold iron and good
Immune undead traits
SR 31
Offense
Speed 40 ft., fly 60 ft. (perfect)
Melee +3 scythe +27/+22/+17/+12 (2d6+13/19–20/×4 plus death touch)
Space 10 ft., ; Reach 15 ft.
Spell-Like Abilities (CL 20th; concentration +29)
Aura fear aura (40 ft., DC 36)
CMB +24 CMD 50 (can’t be tripped)
Statistics
Str 24,, Dex 15,, Con —,, Int 16,, Wis 19,, Cha 29
Base Atk +21
Feats Cleave , Combat Casting , Combat Expertise , Combat Reflexes , Critical Focus , Great Cleave , Greater Weapon Focus (scythe) , Improved Critical (scythe) , Improved Disarm , Improved Initiative , Power Attack , Quicken Spell-Like Ability ( destruction ) , Vital Strike , Weapon Focus (scythe)
Skills Diplomacy +37, Disguise +40, Fly +39, Knowledge (planes) +31, Perception +35, Sense Motive +35, Stealth +29
Languages Common, Celestial, Infernal; truespeech
Special Abilities
Death Touch (Su) Creatures hit by either a grim reaper’s touch attack or by a weapon wielded by a grim reaper must succeed at a DC 33 Fortitude save or gain 2d4 negative levels. The save DC is Charisma-based. A grim reaper can channel this ability through any weapon it wields. A humanoid slain by a reaper’s death touch is consumed in unholy fire and has its remains destroyed as the destruction spell. This is a death effect.
Summon Minor Reapers (Sp) Three times per day, a reaper can summon 1d4 minor reapers as a standard action. Each of these minor reapers is assigned a single creature to attack, and the targeted creature must battle the minor reaper by itself. The target that the grim reaper assigns to its minor reapers need not be in sight, but it must be on the same plane on which the minor reaper was summoned. A grim reaper may only assign one minor reaper to any creature at a given time, even if it uses this ability multiple times.

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