Roseling
System: Pathfinder | SRD
Roseling
CR 7
XP 3200
Init +9
;
Senses darkvision 60 ft., low-light vision; Perception +17
Defense
AC 20, touch 16, flat-footed 15 (+5 Dex, +4 natural, +1 size)
hp 85 (10d8+40)
Fort +11,
Ref +8,
Will +7
Immune electricity, petrification, plant traits
Resist cold 10, sonic 10
Offense
Speed 40 ft., fly 60 ft. (good)
Melee 2 claws +9 (1d3+1)
Ranged 4 thorns +13 (1d4+5 plus euphoria)
Special Attacks euphoria
Spell-Like Abilities (CL 7th; concentration +12)
CMB +7
CMD 22
Statistics
Str 13,,
Dex 20,,
Con 18,,
Int 20,,
Wis 19,,
Cha 21
Base Atk +7
Feats Combat Expertise , Deadly Aim , Improved Initiative , Point-Blank Shot , Precise Shot
Skills Acrobatics +15, Craft (any one, typically alchemy) +15, Fly +24, Knowledge (nature) +10, Knowledge (planes) +10, Perception +17, Stealth +22, Survival +14
Languages Celestial, Common, Sylvan; speak with plants
SQ change shape (Small rose bush; tree shape)
Special Abilities
Euphoria (Su) A creature damaged by a roseling’s thorns must succeed at a DC 19 Will save or become filled with joy for 1 hour, during which time the creature finds it difficult to take hostile actions. The creature takes a –2 penalty on attack and damage rolls, cannot take attacks of opportunity, cannot ready an attack or any other action that would deal damage, and takes a –2 penalty on saving throws against other emotion effects. This is a mind-affecting emotion and poison effect. The save DC is Constitution-based.
Thorns (Su) A roseling can launch a thorn as a standard action, or up to four thorns as a full-round action. A thorn has a range increment of 20 feet (to a maximum of 10 range increments) and deals piercing damage. A roseling applies its Dexterity modifier (+5 for the typical roseling) on the damage dealt by a thrown thorn instead of its Strength modifier. A creature damaged by a thorn is exposed to the roseling’s euphoria. The save DC is Constitution-based.