Creatures in "Runeslave" Category
System: Pathfinder | SRD
Creatures in "Runeslave" Category
CR Runeslave Hill Giant 8
XP 4800
Init +0
;
Senses low-light vision; Perception +7
Defense
AC 22, touch 9, flat-footed 22 (+4 armor, +9 natural, –1 size)
hp 95 (10d8+50)
Fort +11,
Ref +3,
Will +4
Immune exhaustion, fatigue, fear
Weaknesses Runeslaves gain the following weakness.
Offense
Speed A runeslave’s base land speed is 20 feet faster than the base creature’s. Other forms of movement, such as flying or swim speeds, are unaffected.
Melee greatclub +16/+11 (2d8+13) or 2 slams +15 (1d8+9)
Ranged rock +7 (1d8+13)
Space 10 ft.,
;
Reach 10 ft.
Special Attacks A runeslave gains the following special attack.
CMB +17
CMD 27
Statistics
Str 29,,
Dex 10,,
Con 19,,
Int 4,,
Wis 8,,
Cha 5
Base Atk +7
Feats Runeslaves gain Diehard and Toughness as bonus feats. The Runeslave Curse As the act of turning their giant servants into runeslaves swept across Thassilon, each of the seven runelords came to employ the corruptive magic in various ways. While in most of the runelords’ holdings the giants merely continued to serve as expendable labor, in Bakrakhan, Runelord Alaznist incorporated runeslaves into he
Skills Climb +14, Perception +7
Languages Giant