Saurian
System: Pathfinder | SRD
Saurian
CR 16
XP 76800
Init +8
;
Senses darkvision 60 ft., scent; Perception +31
Defense
AC 32, touch 13, flat-footed 27 (+5 armor, +4 Dex, +1 dodge, +11 natural, +3 shield, –2 size)
hp 241 (21d10+126)
Fort +15,
Ref +16,
Will +19
Resist fire 20
Offense
Speed 30 ft. (40 ft. without armor); air walk
Melee +1 returning shortspear +25/+20/+15/+10 (2d6+10/19–20), heavy spiked shield +24 (2d6+4), bite +23 (2d6+4/19–20) or bite +28 (2d6+9), 2 claws +28 (1d8+9)
Ranged +1 returning shortspear +24 (2d6+10/19–20)
Space 15 ft.,
;
Reach 15 ft.
Special Attacks roar
Spell-Like Abilities (CL 16th; concentration +21)
CMB +32
CMD 47
Statistics
Str 28,,
Dex 18,,
Con 23,,
Int 16,,
Wis 25,,
Cha 21
Base Atk +21
Feats Blind-Fight , Diehard , Dodge , Endurance , Great Fortitude , Improved Critical (bite) , Improved Critical (shortspear) , Improved Initiative , Improved Shield Bash, Intimidating Prowess, Two- Weapon Fighting
Skills Craft (weapons) +27, Intimidate +38, Knowledge (geography, nature) +24, Perception +31, Sense Motive +28, Survival +31
Languages Common, Ignan, Sylvan; speak with animals
SQ dinosaur empathy +26
Special Abilities
Dinosaur Empathy (Ex) This ability functions as a druid’s wild empathy ability, save that it works only on dinosaurs. A saurian gains a bonus on this check equal to its Hit Dice + its Charisma modifier (+26 for most saurians).
Roar (Su) As a standard action once every 1d4 rounds, a saurian can unleash a terrible roar, affecting all creatures in a 60-foot cone. Creatures in the area must succeed at a DC 25 Will save or be stunned for 1d4 rounds. A creature that successfully saves is instead staggered for 1d4 rounds. This ability is a sonic mind-affecting effect. The save DC is Charisma-based.