Scorpion, Giant Scorpion
System: Pathfinder | SRD
Scorpion, Giant Scorpion
CR 3
XP 800
Init +0
;
Senses darkvision 60 ft., tremorsense 60 ft.; Perception +4
Defense
AC 16, touch 9, flat-footed 16 (+7 armor, –1 size)
hp 37 (5d8+15)
Fort +7,
Ref +1,
Will +1
Immune mind-affecting effects
Offense
Speed 50 ft.
Melee 2 claws +6 (1d6+4 plus grab), sting +6 (1d6+4 plus poison)
Space 10 ft.,
;
Reach 10 ft.
Special Attacks constrict (1d6+4)
CMB +8 (+12 grapple)
CMD 18 (30 vs. trip)
Statistics
Str 19,,
Dex 10,,
Con 16,,
Int —,,
Wis 10,,
Cha 2
Base Atk +3
Skills Climb +8, Perception +4, Stealth +0
Special Abilities
Poison (Ex) Sting—injury; save Fort DC 17; frequency 1/round for 6 rounds; effect 1d2 Strength damage; cure 1 save. The save DC is Constitution-based and includes a +2 racial bonus.