Creating a Shadow Animal
System: Pathfinder | SRD
Creating a Shadow Animal
CR If 9 HD or fewer, base creature’s CR + 1; if 10 HD or more, base creature’s CR + 2.
XP 1200
Any (usually nongood).
The creature’s type changes to outsider (native). Do not recalculate HD, BAB, or saves.
Init +9
;
Senses A shadow animal gains darkvision with a range up to 60 feet and low-light vision if it didn’t already have it.
Defense
AC 16, touch 14, flat-footed 11 (+5 Dex, +2 natural, -1 size)
hp 32 (5d8+10)
Fort +6,
Ref +9,
Will +3
Offense
Speed All of the shadow animal’s movement speeds increase by 10 feet.
Melee bite +7 (1d8+5 plus grab), 2 claws +7 (1d4+5)
Space 10 ft.,
;
Reach 5 ft.
Special Attacks pounce, rake (2 claws +7, 1d4+5 plus blinding savagery)
CMB +9 (+13 grapple)
CMD 24 (28 vs. trip)
Statistics
Str 21,,
Dex 21,,
Con 15,,
Int 4,,
Wis 14,,
Cha 10
Base Atk +3
Feats Improved Initiative , Run , Skill Focus (Perception)
Skills A shadow animal gains a +4 racial bonus on Intimidate and Stealth checks, which does not stack with any racial bonuses the base creature has. A shadow animal has a number of skill points per racial Hit Dice equal to 6 + its Intelligence modifier. Its racial class skills are Acrobatics, Climb, Fly, Intimidate, Perception, Stealth, and Swim.
Languages Shadow animals gain Common and Infernal, but if the base creature is unable to speak, it can only understand these languages.
SQ shadow step (50 ft.)
Special Abilities
Blinding Savagery (Ex) Whenever a shadow animal lion deals damage to a creature with its rake attack, the damaged creature must succeed at a DC 14 Fortitude save or be blinded for 1 round. The save DC is Wisdom-based.
Shadow Blend (Su) In any illumination other than bright light, a shadow animal lion blends into the shadows, giving it concealment (20% miss chance). A shadow animal lion can suspend or resume this ability as a free action.
Shadow Step (Su) A shadow animal lion can teleport up to 10 feet per Hit Die as a move action, so long as the creature starts and ends this travel in dim light or darkness. It can use this ability once every 1d4 rounds.