Basilisk
System: Pathfinder | SRD
Basilisk
CR 5
N
Magical Beast
Medium
Init -1
;
Senses darkvision 60 ft., low-light vision; Perception +10
Defense
AC 17, touch 9, flat-footed 17 (-1 Dex, +8 natural)
hp 52 (7d10+14)
Fort +9
Ref +4
Will +5
Offense
Speed 20 ft.
Melee bite +10 (1d8+4)
Special Attacks gaze
CMB +10
CMD 19 (31 vs. trip)
Statistics
Str 16,
Dex 8,
Con 15,
Int 2,
Wis 13,
Cha 11
Base Atk +7
Feats Blind-Fight, Great Fortitude, Iron Will, Skill Focus (Perception)
Skills Perception +10, Stealth +10
Special Abilities
Gaze (Ex) Turn to stone permanently (as flesh to stone), range 30 feet, Fortitude DC 15 negates. A creature petrified in this matter that is then coated (not just splashed) with fresh basilisk blood (taken from a basilisk no more than 1 hour dead) is instantly restored to flesh. A single basilisk contains enough blood to coat 1d3 Medium creatures in this manner. The save DC is Constitution-based.
This squat, reptilian monster has eight legs, bony spurs jutting from its back, and eyes that glow with pale green fire.