Sirrush

System: Pathfinder | SRD

Sirrush CR 21
XP 409600
Init +6 ; Senses blindsense 60 ft., darkvision 120 ft., low-light vision; Perception +38
Defense
AC 38, touch 38, flat-footed 31 (+6 Dex, +1 dodge, +25 natural, –4 size)
hp 406 (28d12+224); regeneration 20 (evil spells or effects)
Fort +24, Ref +22, Will +23
DR 10/epic
Immune ability damage, ability drain, blindness, dazzled, energy drain, fire, mind-affecting effects, negative energy, paralysis, sleep
Resist acid 20, cold 20, electricity 20
SR 32
Offense
Speed 80 ft., fly 250 ft. (average)
Melee bite +34 (2d8+10/19–20), 4 claws +34 (2d6+10/19–20), tail slap +29 (2d8+5), 2 wings +29 (2d6+5)
Space 20 ft., ; Reach 20 ft.
Special Attacks breath weapon (60-ft. cone, 25d6 fire and divine damage, Reflex DC 32 half)
Spell-Like Abilities (CL 20th; concentration +26)
Aura radiance (120 ft.)
CMB +42 (+44 bull rush) CMD 59 (61 vs. bull rush, 67 vs. trip)
Statistics
Str 30,, Dex 23,, Con 26,, Int 21,, Wis 24,, Cha 23
Base Atk +28
Feats Awesome Blow , Blinding Critical , Combat Expertise , Combat Reflexes , Critical Focus , Dodge , Flyby Attack , Hover , Improved Bull Rush , Improved Critical (bite , claw), Mobility , Power Attack , Wingover
Skills Acrobatics +34, Diplomacy +37, Fly +31, Intimidate +37, Knowledge (arcana, planes, religion) +36, Perception +38, Sense Motive +38, Spellcraft +36, Use Magic Device +37
Languages Celestial, Common, Draconic
SQ martyr’s blessing
Special Abilities
Breath Weapon (Su) A sirrush’s breath weapon is a cone of searing sunlight that deals half fire damage and half divine damage, as per flame strike .
Luminous Scales (Su) A sirrush’s touch AC is modified by its glowing scales’ natural armor bonus.
Martyr’s Blessing (Su) When a sirrush dies, nonevil creatures within 100 feet (other than other sirrushes) receive the benefits of a breath of life spell (caster level 20th). This can return creatures to life if they died within the last minute, rather than within the last round.
Radiance (Su) A sirrush exudes sunlight, filling a radius of 120 feet around it with bright light, though looking directly at a sirrush does not cause blindness as would looking at the sun. This sunlight affects creatures such as certain undead and fungi as if it were real sunlight. A sirrush’s radiance aura is suppressed when it is below half its maximum hit point total (203 hp for the typical sirrush).

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