Iron Cobra
System: Pathfinder | SRD
Iron Cobra
CR 2
XP 600
N
Construct
Small
Init +2
;
Senses darkvision 60 ft., low-light vision; Perception +0
Defense
AC 20, touch 13, flat-footed 18 (+2 Dex, +7 natural, +1 size)
hp 15 (1d10+10)
Fort +0
Ref +2
Will +0
DR 5/-
Immune construct traits
SR 13
Offense
Speed 40 ft.
Melee bite +3 (1d6+1 plus poison)
CMB +1
CMD 13 (can't be tripped)
Statistics
Str 12,
Dex 15,
Con -,
Int -,
Wis 11,
Cha 1
Base Atk +1
Skills Stealth +12
SQ find target
Special Abilities
Find Target (Su) Once per day, an iron cobra's creator can order it to find and kill a specific creature within 1 mile, which it does as if guided by discern location. The creator must have seen or be holding an item from the specified creature for this order to function.
Poison (Ex) An iron cobra's bite injects poison from a hidden reservoir within its body. Because it is a construct, the cobra does not naturally produce this poison, and its creator must refill this reservoir manually. The reservoir holds enough poison for 3 successful bite attacks, after which the creature merely deals bite damage. Refilling the reservoir takes 5 rounds and provokes attacks of opportunity. The creator can fill the reservoir with any injury poison (typically black adder venom), though acid, alchemical substances, and even stranger liquids have been used. Bite:
This creature resembles a small, metallic cobra. Its body is made of overlapping iron plates, and its eyes are pinpoints of red light.