Creating a Spartolos
System: Pathfinder | SRD
Creating a Spartolos
CR 6
XP 2400
Init +6
;
Senses darkvision 60 ft.; Perception +13
Defense
AC 21, touch 12, flat-footed 19 (+6 armor, +2 Dex, +2 natural, +1 shield)
hp 76 (8d8+40)
Fort +6,
Ref +4,
Will +8
DR 10/bludgeoning
Immune cold, undead traits
SR 17
Offense
Speed 30 ft.
Melee spear +10 (1d8+4/x3) or 2 claws +10 (1d4+4)
CMB +10
CMD 22
Statistics
Str 19,,
Dex 14,,
Con —,,
Int 11,,
Wis 14,,
Cha 19
Base Atk +6
Feats Combat Expertise , Improved Disarm , Improved Initiative , Toughness
Skills Acrobatics +5, Climb +10, Perception +13, Stealth +8
Languages Common (cannot speak)
SQ deadly ally, disjoin
Special Abilities
Deadly Ally (Ex) Spartoi cooperate exceptionally well in battle. A spartolos flanking a target with another spartolos gains a +4 flanking bonus instead of +2.
Disjoin (Su) As a move action, a spartolos can crumble into a pile of bones and tarnished weaponry. While in this state, the undead gains a +8 racial bonus to its Stealth check and its DR rises to 10/bludgeoning. As a move action, a spartolos can reform itself, jolting into its armored skeletal form even if its pieces have been scattered.
United Resistance (Su) A spartolos ignores 5 points of damage caused by channel energy. This resistance rises by 5 for every other spartolos within 10 feet to a minimum of 0 damage.