Creatures in "Thriae" Category
System: Pathfinder | SRD
Creatures in "Thriae" Category
CR Thriae Constructor 14 Thriae Dancer 6 Thriae Queen 18 Thriae Seer 11 Thriae Soldier 4
XP 38400
Init +0
;
Senses darkvision 60 ft.; Perception +3
Defense
AC 30, touch 6, flat-footed 30 (+24 natural, –4 size)
hp 218 (19d10+114)
Fort +12,
Ref +11,
Will +14
Immune mind-affecting effects, poison, sonic
Resist acid 20
SR 25
Offense
Speed 20 ft., fly 50 ft. (good)
Melee bite +25 (2d8+10), 2 slams +25 (2d6+10), sting +25 (2d6+10 plus poison)
Ranged sticky wax +15 touch (encase)
Space 20 ft.,
;
Reach 20 ft.
Special Attacks encase, merope consumption, poison
CMB +33
CMD 43
Statistics
Str 30,,
Dex 11,,
Con 22,,
Int —,,
Wis 17,,
Cha 13
Base Atk +19
Skills Fly +2
Special Abilities
Encase (Ex) A thriae constructor produces vast amounts of fastdrying, adhesive wax. A creature hit by a thriae constructor’s sticky wax must succeed at a DC 25 Reflex save or be encased in a ball of wax. A creature that succeeds at its saving throw gains the entangled condition, but can otherwise act normally. An encased creature is pinned and can’t use spells with verbal components. On the first round, an encased creature can attempt to break out by succeeding at a DC 25 Strength check. If it fails to escape, on all future rounds the encased creature is helpless and can’t attempt to escape. A creature that hits a ball of sticky wax with a natural attack must succeed at a DC 25 Reflex save or become stuck. A stuck creature can’t move away from the ball of wax or use the stuck limb until it escapes, but can otherwise act normally. If a creature strikes the ball of wax with a manufactured weapon, it must succeed at a DC 25 Reflex save or the weapon becomes stuck. Sticky wax has hardness 5, has 100 hit points, and is vulnerable to fire. The save DCs are Constitution-based.
Merope Consumption (Su) Three times per day as a standard action, a thriae constructor can consume a dose of merope to gain the ability to launch its wax with crushing force for 1d4 rounds. Starting on the round after the constructor consumes the merope, its sticky wax attack deals 6d6+8 points damage on a successful hit, in addition to the encase effect.
Poison (Ex) Sting—injury; save Fort DC 25; frequency 1/round for 6 rounds; effect 1d6 Str plus sickened; cure 2 consecutive saves. The save DC is Constitution-based.