Creatures in "Troops" Category

System: Pathfinder | SRD

Creatures in "Troops" Category CR Dottari Troop 7 Glorious Reclamation 14 Hobgoblin Phalanx Troop 10 Hound Archon Troop 16 Inquisitor Troop 9 Ironfang Magehunter Troop 14 Ironfang Siege Alchemist Troop 16 Ironfang Yzobu Rider Troop 18 Morlock Swarmer Troop 7 Warmaze Disciples Troop 11
XP 3200
Init +5 ; Senses Perception +13
Defense
AC 20, touch 11, flat-footed 19 (+9 armor, +1 Dex)
hp 85 (9d8+45)
Fort +10, Ref +4, Will +6
Offense
Speed 30 ft.
Melee troop (2d6+6)
Space 20 ft., ; Reach 5 ft.
Special Attacks volley
CMB +12 CMD 23
Statistics
Str 22,, Dex 13,, Con 18,, Int 8,, Wis 13,, Cha 11
Base Atk +6
Feats Ability Focus (volley) , Improved Initiative , Iron Will , Skill Focus (Perception) , Toughness
Skills Perception +13
Languages Common
SQ protect ally
Special Abilities
Protect Ally (Ex) A dottari troop provides soft cover to any creature it recognizes as an ally who shares its space. Such protected allies treat squares occupied by the troop as difficult terrain and must succeed at a concentration check (DC = 15 + spell level) to cast spells while so protected, but do not take troop damage from being within the troop’s space.
Volley (Ex) A dottari troop can fire a volley of arrows as a standard action. This attack takes the form of up to four lines with a range of 100 feet. These lines can start from the corner of any square in the troop’s space. All creatures in one of these lines take 4d6 points of piercing damage (Reflex DC 17 half). The save DC is Dexterity-based, and includes the bonus from the dottari troop’s Ability Focus feat.

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