Ved
System: Pathfinder | SRD
Ved
CR 5
XP 1600
Init -1
;
Senses low-light vision; Perception +6
Defense
AC 16, touch 8, flat-footed 16 (–1 Dex, +8 natural, –1 size)
hp 57 (6d8+30)
Fort +7,
Ref +1,
Will +6
Offense
Speed 30 ft.
Melee club +10 (1d8+7)
Space 10 ft.,
;
Reach 10 ft.
Special Attacks gale breath
CMB +12 (+14 bull rush)
CMD 22 (24 vs. bull rush)
Statistics
Str 25,,
Dex 8,,
Con 20,,
Int 7,,
Wis 12,,
Cha 9
Base Atk +4
Feats Awesome Blow , Improved Bull Rush , Power Attack
Skills Climb +7 (+11 when climbing rocks), Intimidate +4, Perception +6, Survival +6 (+10 in snow)
Languages Giant
Special Abilities
Gale Breath (Su) Every 1d4 rounds as a fullround action, a ved can draw in a mighty breath and expel it outward in a 30-foot cone. Targets within the first 10-foot segment of this cone must succeed at a DC 18 Strength check or be knocked prone. Those who succeed at this check and all other targets in the cone treat the effects of the gale breath as a gust of wind spell. The DC is Constitution-based.
, Irrisen - Land of Eternal Winter pg. 61