Lizard, Giant Frilled

System: Pathfinder | SRD

Lizard, Giant Frilled CR 5
N Animal Large
Init +5 ; Senses low-light vision, scent; Perception +11
Defense
AC 18, touch 10, flat-footed 17 (+1 Dex, +8 natural, -1 size)
hp 59 (7d8+28)
Fort +11 Ref +8 Will +4
Offense
Speed 30 ft., climb 30 ft.
Melee bite +9 (2d6+5), tail +4 (1d8+2)
Space 10 ft. ; Reach 5 ft.
Special Attacks intimidating charge
CMB +11 CMD 22 (26 vs. trip)
Statistics
Str 21, Dex 13, Con 19, Int 2, Wis 14, Cha 10
Base Atk +5
Feats Great Fortitude, Improved Initiative, Lightning Reflexes, Skill Focus (Perception)
Skills Climb +13, Perception +11, Stealth +8
Special Abilities
Intimidating Charge (Ex) When a giant frilled lizard charges, it hisses ferociously, extends its neck frills, and darts forward on its hind legs, increasing its base speed to 50 feet for that round. In addition to the normal effects of a charge, the creature charged must make a DC 13 Will save or be shaken for 1d6 rounds. This is a fear effect. The save DC is Charisma-based.
This bright-eyed lizard is larger than a horse. As it hisses in anger, a brightly colored frill extends around its neck.

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