Runeplated Construct Traits
System: Pathfinder | SRD
Runeplated Construct Traits
CR 10
XP 9600
Init +9
;
Senses darkvision 60 ft., low-light vision; Perception +2
Defense
AC 25, touch 17, flat-footed 18 (+5 Dex, +2 dodge, +8 natural)
hp 102 (15d10+20)
Fort +5,
Ref +12,
Will +7
DR 5/adamantine
Immune construct traits
SR 20
Weaknesses vulnerable to electricity
Offense
Speed 30 ft.
Melee 4 slams +18 (1d4+3 plus 2d6 fire)
Special Attacks A runeplated construct retains all the special attacks of the base creature and gains the following special attack.
CMB +18
CMD 35
Statistics
Str 16,,
Dex 21,,
Con —,,
Int —,,
Wis 14,,
Cha 1
Base Atk +15
Feats Improved Initiative B , Lightning Reflexes B
SQ difficult to create, runeplated, swift reactions, winding
Special Abilities
Wand Magic (Su) A wrathplated clockwork mage’s wand crystal allows it to cast spells as if using a spell trigger magic item (CL 9th). It can cast 1st-level spells at will, 2nd-level spells four times per day, and 3rd-level spells twice per day. Evocation : 1st— magic missile , (DC 11); 2nd— gust of wind (DC 13), scorching ray ; 3rd— fireball (DC 14)