Shaorhaz, Glutton of the Green
System: Pathfinder | SRD
Shaorhaz, Glutton of the Green
CR 23
XP 819200
Init +21
;
Senses darkvision 120 ft., low-light vision, true seeing ; Perception +44
Defense
AC 42, touch 13, flat-footed 38 (+10 armor, +3 Dex, +1 dodge, +19 natural, –1 size)
hp 489 (28 HD; 19d10+9d8+345)
Fort +24,
Ref +22,
Will +26
DR 15/cold iron and good
Immune death effects, electricity, poison
Resist acid 10, cold 10, fire 10
SR 30
Offense
Speed 30 ft., fly 60 ft. (perfect)
Melee +1 black flame knife +39/+34/+29/+24 (1d6+15/17–20 plus energy drain), 3 +1 black flame knives +39 (1d6+8 plus energy drain), bite +36 (1d8+7), sting +36 (1d6+7 plus madness)
Space 10 ft.,
;
Reach 10 ft.
Special Attacks bane (9 rounds/day), black flame knives, death-stealing gaze (DC 28), madness (DC 28), multiweapon mastery
Spell-Like Abilities (CL 19th; concentration +28)
CMB +40
CMD 59
Statistics
Str 38,,
Dex 27,,
Con 34,,
Int 22,,
Wis 28,,
Cha 28
Base Atk +25
Feats Combat Expertise , Critical Focus , Dodge , Flyby Attack , Greater Vital Strike , Improved Critical (black flame knife) , Improved Initiative , Improved Vital Strike , Mobility , Multiattack , Outflank , Power Attack , Precise Strike , Quicken Spell-Like Ability ( enervation ) , Staggering Critical , Swap Places , Vital Strike
Skills Acrobatics +36, Fly +42, Intimidate +44, Knowledge (dungeoneering) +37, Knowledge (nature) +37, Knowledge (planes) +37, Knowledge (religion) +37, Linguistics +10, Perception +44, Sense Motive +44, Spellcraft +37, Stealth +37 (+45 in shadowy areas), Use Magic Device +37
Languages Abyssal, Aklo, Celestial, Draconic, Druidic, Sylvan; telepathy 100 ft.
SQ cunning initiative, judgment (2, 3/day), monster lore +9, solo tactics, stern gaze, track +4