The Mistress of the Fen
System: Pathfinder | SRD
The Mistress of the Fen
CR 12
XP 19200
Init +4
;
Senses darkvision 120 ft., low-light vision; Perception +13
Defense
AC 26, touch 12, flat-footed 22 (+4 Dex, +14 natural, –2 size)
hp 157 (15d10+75); swamp healing 5
Fort +14,
Ref +13,
Will +8
Immune cold, poison
Resist electricity 20, fire 20
Offense
Speed 20 ft., swim 50 ft.
Melee bite +21 (4d6+8/19–20 plus grab and poison), tail slap +16 (2d8+4)
Space 15 ft.,
;
Reach 15 ft. (20 ft. with bite)
Special Attacks swallow whole (3d6+12 bludgeoning damage, AC 17, 15 hp)
Spell-Like Abilities (CL 15th; concentration +15)
CMB +25 (+27 bull rush, +29 grapple)
CMD 39 (41 vs. bull rush, 43 vs. trip)
Statistics
Str 26,,
Dex 18,,
Con 21,,
Int 4,,
Wis 13,,
Cha 11
Base Atk +15
Feats Awesome Blow , Critical Focus , Improved Bull Rush , Improved Critical (bite) , Improved Iron Will , Iron Will , Power Attack , Sickening Critical
Skills Perception +13, Stealth +9 (+17 in swamps), Swim +16
Languages Aquan (can’t speak)
SQ amphibious, water travel
Special Abilities
Elusive (Su) See page 280 of Pathfinder RPG Bestiary 2 .
Poison (Ex) Bite—injury; save Fort DC 22; frequency 1/round for 6 rounds; effect 1d3 Con and 1d3 Dex; cure 2 consecutive saves.
Swamp Healing (Su) As long as she is in a swamp, bog, or other wetland, the Mistress of the Fen gains fast healing 5.
Water Travel (Su) See page 280 of Pathfinder RPG Bestiary 2 .