The Would-Be Queen, Almara Kazaar
System: Pathfinder | SRD
The Would-Be Queen, Almara Kazaar
CR 10
XP 9600
Init +1
;
Senses darkvision 120 ft.; Perception +3
Defense
AC 21, touch 10, flat-footed 21 (+10 armor, +1 natural)
hp 108 (11d8+55)
Fort +11,
Ref +5,
Will +13; +2 bonus vs. spells and spell-like abilities
Immune duergar immunities, paralysis, phantasms, poison
Weaknesses light sensitivity
Offense
Speed 20 ft.
Melee +1 warhammer +14/+9 (1d10+7/19–20/×3)
Special Attacks blessings 8/day, channel negative energy 4/ day (DC 16, 4d6), fervor 8/day (4d6), sacred weapon (+2 1d10, 11 rounds/day)
Spell-Like Abilities (CL 11th; concentration +9)
CMB +12
CMD 23 (27 vs. bull rush, 27 vs. trip)
Statistics
Str 18,,
Dex 12,,
Con 16,,
Int 8,,
Wis 16,,
Cha 6
Base Atk +8
Feats Channel Smite , Cleave , Combat Casting , Furious Focus APG , Improved Critical (warhammer) , Iron Will , Power Attack , Toughness , Vital Strike , Weapon Focus (warhammer)
Skills Bluff +2, Knowledge (religion) +7, Sense Motive +7, Spellcraft +3, Stealth –1
Languages Common, Dwarven, Undercommon
SQ blessings 8/day (Charm: charming presence, dominance aura; Evil: battle companion, unholy strike)